/*
Copyright (C) 2003 Michael Würtinger

This file is part of Dynamicengine.

Dynamicengine is free software: you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation, either version 3
of the License, or (at your option) any later version.

Dynamicengine is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.

See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with Dynamicengine. If not, see http://www.gnu.org/licenses/.
*/


#ifndef INCLUDE_H
#define INCLUDE_H

//#include <afx.h>
#include <GL/glut.h>
#include <time.h>
#include <stdio.h>
#include <list>
#include "glh_linear.h"
//#include <conio.h>
#include <math.h>
#include <stdlib.h>
//#include <iostream.h>
#include "material.h"



using namespace glh;
using namespace std;

#include "physics.h"
extern CSite Site;


#endif
